// Learn cc.Class:
//  - [Chinese] http://www.cocos.com/docs/creator/scripting/class.html
//  - [English] http://www.cocos2d-x.org/docs/editors_and_tools/creator-chapters/scripting/class/index.html
// Learn Attribute:
//  - [Chinese] http://www.cocos.com/docs/creator/scripting/reference/attributes.html
//  - [English] http://www.cocos2d-x.org/docs/editors_and_tools/creator-chapters/scripting/reference/attributes/index.html
// Learn life-cycle callbacks:
//  - [Chinese] http://www.cocos.com/docs/creator/scripting/life-cycle-callbacks.html
//  - [English] http://www.cocos2d-x.org/docs/editors_and_tools/creator-chapters/scripting/life-cycle-callbacks/index.html

cc.Class({
    extends: cc.Component,

    properties: {
        // foo: {
        //     // ATTRIBUTES:
        //     default: null,        // The default value will be used only when the component attaching
        //                           // to a node for the first time
        //     type: cc.SpriteFrame, // optional, default is typeof default
        //     serializable: true,   // optional, default is true
        // },
        // bar: {
        //     get () {
        //         return this._bar;
        //     },
        //     set (value) {
        //         this._bar = value;
        //     }
        // },
        labels: [cc.Label],
        types: [cc.Prefab],
        playType: {
            default: null,
            type: cc.Prefab
        }
    },

    // LIFE-CYCLE CALLBACKS:

    onLoad() {
        cc.loader.loadRes('component/PlayType', (err, prefab) => {
            if (!err) {
                this.playType = cc.instantiate(prefab);
                this.playType.parent = this.node;
                this.playType.setPosition(cc.p(148, -81));
            }
        });
    },

    start() {

    },

    onCreateRoom: function () {
        var typeList = this.playType.getComponent('PlayType').getPlayType();
        console.log(typeList);

        cc.director.loadScene("MJPlay");
    },
    // update (dt) {},
});
